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The Marauder Strikes!


The B-26 has arrived in the European Theater of Operations. It has now joined the B-17, B-24 and the Lancaster over the skies of war torn Europe...


Martin B-26 Marauder: The Wingless Wonder was the name of a variant of Avalon Hill's B-17: Queen of the Skies solitaire boardgame. A draft of B-26 was available for play testing which used the B-17: Queen of the Skies rules and B-17 was needed to play. Everything has changed since then, and B-26: The Marauder Strikes! has completly new mechanics and is a stand alone game. It is a solitaire game set on board a Martin B-26 Marauder medium bomber during World War Two in the European Theater of Opearations from July 1943 until the end of the war in May 1945.

B-26: The Marauder Strikes! is a big game in that there are many target lists, rules, mission maps and details which are not found in B-17: Queen of the Skies or B-29 Superfortress: Bombers over Japan. For example, the Damage Tables are more detailed than the earlier games and the combat system is similar, but completely new. The Target Lists include a large selection of targets attacked by B-26s from July 1943 until the end of the war in May 1945 and are placed on 13 maps (movement boards) which are different depending on where your base is located, from England to the Netherlands. Different models of the B-26 is also included from the early B-26 in 1941 until the B-26G which entered combat in October 1944. The earlier models are not used in the European Theater of Operations (the ETO) in which B-26: The Marauder Strikes! is set, but will be used in 22nd Bomb Group: Marauders from Australia, an add-on variant set in the Pacific in the war against Japan in New Guinea.

The rules in this Flight Manual try to reflect the twin engined B-26 Marauder and situations and events which the crews saw on their missions and historical accuracy has been an important guideline during the development of this game.

Players familiar with B-17: Queen of the Skies or B-29 Superfortress: Bombers over Japan recognize the mechanics used in B-26. One or more 6-sided dice are rolled on tables to plan the mission, to determine if enemy fighters appear, to hit with machine gun fire and to determine damage and wounds and much more. B-26 is as easy to play as B-17 with its basic system which is similar to the mechanics in B-17: Queen of the Skies. Players who have flown missions in B-17 may find that B-26 is similar, but more detailed and there are ideas included in B-26 which can be found in the B-17: Queen of the Skies community. If you add the advanced and optional guidelines you will find B-26 to become deep, detailed and complex, but still does not stray far from the simple mechanics of the basic system. You will also find yourself in situations where you have to make a decision.

The Core Game Flight Manual will be used to play the A-20 Havoc, A-26 Invader and B-25 Mitchell add-ons.

You can begin your campaign flying missions from bases in England or jump in later in the war when the B-26 groups had moved to the continent and you will find Mission Maps with your station either in England, France, Belgium or the Netherlands depending on when you fly your missions. Put together a crew, name your B-26 and fly missions over France, Belgium, the Netherlands, Luxemburg, Germany, Austria and Chechoslovakia!

William D. Lewis Missions

Uncategorised Posted on 2020-03-09 09:19:36

I found a new site which I had not seen before.

William D. Lewis, 323rd Bomb Group, B/N, N.


I am trying to use WordPress again… too complicated, too time consuming, but I may post once in a while until I find a different blog provider. is also too time consuming.


Uncategorised Posted on 2020-03-08 21:09:49

Since this blog was moved to WordPress from, it has become more complicated for me to post new content, so this blog will become inactive. I will hopefully find a more simpler blog to use….

344th Bomb Group Mission List

Uncategorised Posted on 2020-03-08 20:46:32

2.60.1 Expected Flak over Target – edited.

RULES Posted on 2019-07-14 12:49:39

2.60.1 Mission Planning, check Table MP-4, Expected Flak over Target.

In B-26 Flak Defenses depend upon your altitude. If your mission altitude is at 500

to 4500 feet you will be fired at by mostly Light Flak Guns. At 5000 to 7500

Medium Flak will fire at you and Heavy Flak Guns from 8000 to 15000 feet. Roll

also to see if your Target has Radar Directed Flak. Flip the Mission Chart over and

copy the details from the front page to the Flak Box on the right center of the

second page.

8.9.0 Togglier

RULES Posted on 2019-07-09 15:45:35

I have made changes in rule section 8.9.0 Toggliers inorder to make it easier to understand how to use TZ-4b and TZ-5a.


Tables & Charts Posted on 2019-06-22 03:25:59

On MT-2

delete Low-Level Mission and modifiers.

MT-1f, Random Events

Tables & Charts Posted on 2019-05-21 09:52:34

On MT-1f DR7 add: If also 8000 feet or lower: FLAK! Check MP-4 then TZ-2.

FLAK & Evasive Action. A.8.11.4 & Flak Zone

RULES Posted on 2019-05-21 09:01:17

When Going Around and if in a Flak Zone Evasive Action -2 will be deleted.

Evasive Action -2 is only after the Bomb Run with no bombs on board.

Box/Flight Evasive Action with NO BOMBS onboard: -2

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